In SMB2, your character shrinks when his or her life meter drops from two dots to one dot, and grows back to normal when the life meter increases from one dot to two. Mario's small-to-Super (and vice-versa) size changes from Super Mario Bros. The enemies were not changed, except for the boss of 5-3. These are all the items and characters that were redesigned for SMB2. This would've been neat to see in SMB2, but, oh well.
The cool thing about DDP's bonus chance is that the vegetables change depending on what level you're in. SMB2 merely used its own title screen as the background, but anything is an improvement over DDP's design. Like its level intro screen, DDP's pause screen also includes your character's head icon.ĭDP's Bonus Chance screen is incredibly bland. When restarting a level after losing a life, DDP shows the level intro screen without the scenery. SMB2 uses a modified version of DDP's scene for Worlds 1, 3, and 5. There's a desert scene for Worlds 2 and 6, a snow scene for World 4, and a cloud scene for World 7. For SMB2, the developers added three more scenes to match the various settings in the game. The scene shown in DDP's level intro screen is reused for every Chapter. As you can see in the comparison below, SMB2's level intro screen's background design came from chopping off the left side of the book and mirroring the right side. This screen shows your character's head icon, his or her remaining lives, and the page number at the bottom, which increases with each level. 2 has no save feature, but you can pick your character before every level.Īfter selecting a character in DDP, the screen slides to the right to show the other open page of the book. If you switch to another character, you can start at Chapter 1-1 or at any Chapter that you've already cleared with that character. When you beat a boss, you clear the "Chapter" and return to the character select screen. In Doki Doki Panic, each character has their own file, and you can save your progress to the game disk. Thus, Doki Doki Panic takes place in a book, whereas Super Mario Bros. 2, the intro is only two screens of text about how Mario stumbled upon a world that he previously saw in a dream. After their pet monkey (Rusa) runs off to find help, the four main characters appear out of nowhere and jump into the book, one at a time. 2 title screen is devoid of animation.ĭoki Doki Panic's animated intro sequence starts out with two kids (Piki and Poki) reading a book, when suddenly, Wart's hand pops out and pulls them into the book. The Doki Doki Panic title screen has three balloons that pop and show the title logo. The two versions compared on this page are the following: